POV-Ray : Newsgroups : povray.newusers : Uneven Scaling on the Y-Axis : Re: Uneven Scaling on the Y-Axis Server Time
29 Jul 2024 16:28:48 EDT (-0400)
  Re: Uneven Scaling on the Y-Axis  
From: Christoph Hormann
Date: 30 Jul 2005 12:55:01
Message: <dcgb8r$1e$1@chho.imagico.de>
Potato Man wrote:
> The post title is really my question this time:
> 
> How do you get uneven scaling on the Y-Axis?

Not at all - uneven scaling would be a nonlinear transform and this 
isn't possible in a raytracer.  See

http://tag.povray.org/povQandT/languageQandT.html#bending

for details.

> See, what I'm trying to do (to
> sort of introduce myself to POV-Ray) is make a Go board.  If you don't know
> what Go is, go to http://www.pandanet.co.jp/English/  The pieces for go are
> essentially spheres, but they have flat bottoms, sort of like mancala
> pieces.  I'm supposing it is possible to do in POV-Ray but I don't know
> how.  Can anyone help me out on this?

I seriously doubt Go pieces are in fact continuously unevenly scaled 
spheres - if they were it would be quite difficult to create the forms 
to manufacture them.  More likely they are composed from a differently 
scaled upper and lower half - you can do this with CSG in POV-Ray.

Christoph

-- 
POV-Ray tutorials, include files, Landscape of the week:
http://www.tu-bs.de/~y0013390/ (Last updated 24 Jul. 2005)
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